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can i use a hexagon mesh on a Terrain?

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can i change the mesh on a terrain object to have hexagon-triangle tiles? the tiles are already tileable on a terrain with normal mesh planes. Can i use 100 small terrain objects in a game of 100x100 vertices each and tile them into a giant zone, move and update the edge ones' mountains as a player moves to make new horizon edges, and they would manage LOD?

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