Quantcast
Viewing latest article 18
Browse Latest Browse All 90

Tesselation Shading only in U3d Professional?

It seems my tesselated sphere has still got shading from the base vertices prior to tesselation. Am i missing a unity pro feature? Do i have to construct new normals for the mesh somehow? ![alt text][1] [1]: /storage/temp/30694-tess.jpg

Viewing latest article 18
Browse Latest Browse All 90

Trending Articles